Polyforms


March 5, 2013 at 2:12am
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The current design of my app is bad (and ugly). Bad in terms of both UI and UX. I sketched what I thought would be the best way to improve it. The most important thing is to make the app follow the holo guidelines. Next step is to reduce the number of screen transitions when new activities start. Fragments turn out to be the most important UI element needed to implement this.  I had not learned to implement fragments before but now that I’m learning facebook integration, fragments are automatically becoming clear. More sketches to come soon!
Major inspiration comes from Pocket.

The current design of my app is bad (and ugly). Bad in terms of both UI and UX. I sketched what I thought would be the best way to improve it. The most important thing is to make the app follow the holo guidelines. Next step is to reduce the number of screen transitions when new activities start. Fragments turn out to be the most important UI element needed to implement this.  
I had not learned to implement fragments before but now that I’m learning facebook integration, fragments are automatically becoming clear. More sketches to come soon!

Major inspiration comes from Pocket.

Notes

  1. polyforms posted this